Paper Glide

Paper Glide is a Unity arcade prototype by Enis Uysal (Pengusto). Fly a paper plane through a pixel-art city, avoid scissors and collect stones for points. The game combines directional jumps with a rock–paper–scissors twist.

Playing the prototype

Give the game canvas focus and use a desktop browser with WebGL support. This is an early proof of concept: bugs, placeholder art and long load times are expected. Mobile input and layout still need device testing.

Read the controls and known build limitations. The Unity source and hosted export are on separate branches, and their input mappings have not been compared in a fresh gameplay session.

View Paper Glide project notes and build files on GitHub · Explore the Unity source.